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- #include "../common/header.ds"
- output "p:/base/ds/tsr1"
-
-
- // the script that calls the death animation of the swat guy in the intro
-
- local entity introdeadswat // the guy who will be killed
-
- introdeadswat = find entity with targetname "introdeadswat"
-
- animate entity introdeadswat performing action STD_SINBACK_2FRNT_N_N // this is him getting shot in the back